@up tez sie da zrobic z variables :P to moj przyklad stoniarek z arivi, ale nw czy bedzie dobrze dzialac jeszcze nie testowalem XD
on place:
if {skstone::%event-block%} is false:
if player's tool is end stone named "&5Generator stona":
set {skstone::%event-block%} to true
send "&8» &7Postawiles stoniarke!"
set block 1 up event-block to stone
set block 2 up event-block to stone
on break:
if event-block is end stone:
if {skstone::%event-block%} is true:
set {stwyp} to true
if player can hold 1 end stone named "&5Generator stona":
give 1 end stone named "&5Generator stona" to player
else:
drop 1 end stone named "&5Generator stona" at event-block
if event-block is stone:
if block 1 down {skstone::%event-block%} is true:
wait 0.5 second
set block to stone
if event-block is stone:
if block 2 down {skstone::%event-block%} is true:
wait 0.5 second
set block to stone
on item spawn of end stone:
if {stwyp} is true:
cancel event
set {stwyp} to false