variables:
{c.sejf.%player%} = 0
on rightclick on diamond block:
if player's tool is clock named "&cBomba":
if {c.sejf.%player%} is less than 1:
send "&ePoczekaj na eksplozje" to player
set {c.sejf.%player%} to 300
wait 5 second
send "&cPolicja zostala powiadomiona!" to player
wait 1 second
set {napad.bank} to 1
wait 10 second
create fake explosion at player
send "&eSejf zostal otworzony!" to player
execute console command "eco give %player% 10000"
remove 1 clock named "&cBomba" from player
else:
send "&eBank zostal juz przez ciebie obrabowany wroc za 5 min"
else:
send "&eMusisz posiadac bombe"
every 1 second:
loop all players:
if {c.sejf.%loop-player%} is bigger than 0:
remove 1 from {c.sejf.%loop-player%}
on rightclick on iron door:
if player's tool is blaze rod named "&cwytrych":
send "&eTrwa otwieranie drzwi"
wait 2 second
send "&eOtworzyles Drzwi"
remove 1 blaze rod named "&cwytrych" from player
set block to air
wait 5 second
set block to iron door:1
command /pracapolicjant <text>:
trigger:
if arg 1 is "daj":
set {police.%player%} to 1
if arg 1 is "usun":
set {police.%player%} to 0
every 1 second:
if {napad.bank} is 1:
loop all players:
if {police.%loop-player%} is 1:
send "&eNapad na bank!" to loop-player
set {napad.bank} to 0
command /reset:
trigger:
loop all players:
set {c.sejf.%loop-player%} to 0
To jest moj pierwszy skrypt mam nadzieje ze sie spodoba! licze na like