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oskiandali

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Zawartość dodana przez oskiandali

  1. variables: {c.sejf.%player%} = 0 on rightclick on diamond block: if player's tool is clock named "&cBomba": if {c.sejf.%player%} is less than 1: send "&ePoczekaj na eksplozje" to player set {c.sejf.%player%} to 300 wait 5 second send "&cPolicja zostala powiadomiona!" to player wait 1 second set {napad.bank} to 1 wait 10 second create fake explosion at player send "&eSejf zostal otworzony!" to player execute console command "eco give %player% 10000" remove 1 clock named "&cBomba" from player else: send "&eBank zostal juz przez ciebie obrabowany wroc za 5 min" else: send "&eMusisz posiadac bombe" every 1 second: loop all players: if {c.sejf.%loop-player%} is bigger than 0: remove 1 from {c.sejf.%loop-player%} on rightclick on iron door: if player's tool is blaze rod named "&cwytrych": send "&eTrwa otwieranie drzwi" wait 2 second send "&eOtworzyles Drzwi" remove 1 blaze rod named "&cwytrych" from player set block to air wait 5 second set block to iron door:1 command /pracapolicjant <text>: trigger: if arg 1 is "daj": set {police.%player%} to 1 if arg 1 is "usun": set {police.%player%} to 0 every 1 second: if {napad.bank} is 1: loop all players: if {police.%loop-player%} is 1: send "&eNapad na bank!" to loop-player set {napad.bank} to 0 command /reset: trigger: loop all players: set {c.sejf.%loop-player%} to 0 To jest moj pierwszy skrypt mam nadzieje ze sie spodoba! licze na like
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