muller54 Napisano 25 Maja 2017 Zgłoś Udostępnij Napisano 25 Maja 2017 #################### ##AUTOR MULLER45## #################### on place of end stone: wait 1 tick if event-block is end stone: add location of event-block to {stone::*} add location of block above event-block to {stone2::*} set block above event-block to stone send "&8» &aPostawiles stoniarke!" on break of end stone: cancel event set block to air loop {stone::*}: if location of event-block is loop-value: remove location of event-block from {stone::*} loop {stone::*}: remove location of block above event-block from {stone2::*} drop 1 end stone named "&8» &6STONIARKA" send "&8» &cZniszczyles stoniarke!" on break of stone: loop {stone2::*}: if location of event-block is loop-value: wait 1 second if block below event-block is not end stone: stop wait 0.5 second if block below event-block is not end stone: stop set event-block to stone on enable: register new shaped recipe for end stone named "&8» &6STONIARKA" using stone, stone, stone, stone, piston base, stone, stone, stone, stone on script load: register new shaped recipe for diamond pickaxe of efficiency 6 and fortune 3 and unbreaking 4 named "&8» &6Kilof Fenixa" using slimeball, slimeball, slimeball, air, stick, air, air, stick, air aliases: endzik = 120 on place of endzik: wait 1 tick if event-block is endzik: loop 60 times: wait 0.3 second add 1 to {Times::%event-block%} set block {Times::%event-block%} above event-block to obsidian delete {Times::%event-block%} on enable: register new shaped recipe for endzik named "&8» &6BOYFARMER" using obsidian, obsidian, obsidian, obsidian, golden apple:1, obsidian, obsidian, obsidian, obsidian on script load: register new shaped recipe for diamond pickaxe of efficiency 6 and fortune 3 and unbreaking 4 named "&8» &6Kilof Fenixa" using obsydian, obsydian, obsydian, obsydian, stone, obsydian, obsydian, obsydian, obsydian Cytuj Odnośnik do komentarza Udostępnij na innych stronach More sharing options...
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